Post-jam day #5


This is CrankyCranton again, here's the devlog a bit behind schedule. From now on, the devlogs will probably be posted the morning after, because that's when I remember to write them.

It was about the average day;

  • UI design
  • Small amounts of art
  • First combat encounter
  • Bugs fixed
  • Even more bugs found

We finally made the first combat encounter, which means we can start looping the combat mechanics!


Thanks for stopping by!

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Comments

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love your game mate. Hope you and your team release the game soon

ಠ_ಠ